Wiki
Everything about this shard in one place: how to play, what we changed, and what lives out in the world. 22 pages so far.
Start Here
What Is Different Here
A short tour of what this shard changed from stock Shadowbane, and where to read the detail on each of them
Updated 2026-08-18
Getting Started
Everything it takes to go from nothing to standing in the world — download, install, launcher, account, and the connection details.
Updated 2026-08-17
Command Reference
Every custom command on this shard, what it does, and where to read more
Updated 2026-08-24
Playing Here
Rates and Progression
Experience, gold and drops run at stock rates here — respawns, trainers and crafting are where the shard actually moves faster
Updated 2026-08-17
Tempering Gear
Pushing a weapon or a piece of armour past what any drop can roll, at a forge your guild owns
Updated 2026-08-24
Cities and Building
What a city costs here, how fast it goes up, and why it never sends you a bill
Updated 2026-08-17
Sim Adventurers
Sim Adventurers
The AI adventurer population that keeps the wilderness busy — what they are, how many there are, and where you meet them
Updated 2026-08-24
How They Level
Sims earn every level by killing something real, and spend it on trained skills — which is why their gear finally makes sense
Updated 2026-08-24
Parties
Sims group up to farm — and a party will not set out without a healer, which is why you will often see them waiting
Updated 2026-08-24
Guilds, Houses and Towns
Sims found guilds by fighting, swear into one of three great houses, and build real towns paid for by what their members actually do
Updated 2026-08-24
War and Vengeance
There are exactly two reasons a sim hunting party ends up on your map, and neither of them is a timer
Updated 2026-08-24
What They Say
Sims speak in local chat at the moments that matter — and are rate-limited hard so a camp of eight is not a wall of text
Updated 2026-08-24
Friends, Fights and Limits
Everything you can do with a sim — befriend one, summon it to fight beside you, or kill it — and the handful of things you cannot
Updated 2026-08-24
The World
Mercenary Contracts
A droppable, farmable hire that fights at your side - and one that flatly refuses to
Updated 2026-08-22
Minoseeks
A contracted minotaur who carries loot he cannot fight for, hands it back by dying, and would very much like you to get on with it
Updated 2026-08-21
Fast Travel
Runemasters who teleport anyone for gold, a horn that rallies your whole group, and a plantable waystone you can channel home to
Updated 2026-08-21
Quest Writs
Warrant scrolls that name a camp, count your kills there, and pay experience when you finish — the closest thing this shard has to a quest
Updated 2026-08-22
Events and Named Spawns
Rare named monsters, three-hourly world events and the rotating hotzone — the PvE content we added so a given evening has something in it
Updated 2026-08-17
Under the Hood
Bug Fixes
The long-standing Shadowbane bugs we found in the server code and repaired, grouped by what they changed in play.
Updated 2026-08-17
Client Changes
Exactly what we changed in the game client you run, the one patch we make to the game itself, and which client-side fixes are still unpublished
Updated 2026-08-17
Known Issues
The running list of what is broken, missing or half-built on this shard, and the things that look like bugs but are not.
Updated 2026-08-17
Settings Reference
Every server setting we changed from stock Shadowbane, with the exact value running on the live shard
Updated 2026-08-24